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Horizon Forbidden West: Details for exploring and fighting

Horizon Forbidden West is an upcoming action game developed by Games Guerrilla and distributed by Sony Interactive Entertainment exclusively for PlayStation 4 and PlayStation 5 is the sequel to Horizon Zero Dawn (2017), and is played in an open post-apocalyptic world with a Perspective in third person. Players control the Aloy protagonist, a machine jacket, while traveling to a West California devastated by massive storms and mortal machines. It was announced at the PlayStation 5 disclosure event in June 2020. Its launch is scheduled for February 18, 2022.

In addition, Guerilla Games has revealed how Horizon Forbidden West uses the features of the dual sense controller.

It s been almost five months since we saw the first and so far only well, but still detailed gameplay from Horizon Forbidden West. So many weeks later, the Dutch developer Guerrilla Games now provides enhanced details about the features that have already demonstrated that video.

As would be the one the subject of exploration and locomotion. Horizon Forbidden West you can you much more freedom of movement than the previous because Aloy about climb freely along huge stretches of rocky terrain , as Lead Systems Designer David McMullen says. He says that there is anywhere in the area gripping points, thanks to which you can savor the verticality of the game world. In addition, you opened the diving completely new options, as well you can in Horizon West Forbidden to more types of machines to ride than the number in the first part.

Mention should at this point to The Legend of Zelda: inspired Breath of the Wild Wing shield with which you glide through the air, which is also possible in the fight. This can also be combined with other promotions, according to McMullen, so you about sliding down from a higher place, and then directly to land on a riding machine. Also you can from the glider out the blow-by-top skill as the developer calls them, use them.

The increased freedom of movement to do the exploration in Horizon West Forbidden more interesting. With the gripping mechanism of the new Zugwerfers you can quickly reach higher projections. But he should also be a wind function that lets you manipulate objects dynamically. You could, for example, a hidden loot box by a projection pull down or open a ventilation to create a new climbing path, says McMullen.

The theme tools leads us immediately to the fighting in Horizon Forbidden West. Here, too, is the motto of the developers to give you players more freedom. Lead Combat Designer Dennis Zopfi says that one melee and ranged wanted to approach each other, Aloy is not a character that is going on with brute force, so we looked for ways to switch players between melee and ranged combat and precise their can use bow arts very successful.

Horizon Zero Dawn of the melee is still been a major weakness because he is completely underdeveloped. The sequel improves the through new mechanisms such as the Resonatorstoß out. With melee hits you invite to Aloys spear, and then transfer the energy to opponents. then fires its projectiles at them, their triggers a massive explosion. Furthermore, there is the so-called Mutstöße. Twelve pieces can unlock themselves in the game and they all can be upgraded twice.

By their weaknesses meet enemies and components from their increased Aloys courage. When the bar is full, you can use a Mutstoß and cause serious damage. The higher the level of such an attack, the longer it takes to charge them, but the stronger it is.

Guerrilla Games has betrayed addition, such as supporting the Dual Sense controller looks. Its features is to take full advantage of Horizon Forbidden West. From the rubble rumble when pushing a box to the feeling of voiding winds when using the Zugwerfers - you feel the resistance of the adaptive trigger while dragging said David McMullen. We also have additional tactile dimension added to increase both the value of the gameplay as the feeling of being part of the world in which Aloy moved around. As examples he cites the feel of grass when you enter that, where you hide you can, and the feedback of the trigger when you have a maximum tension boxes. We even use the absence of adaptive voltage to notify you that you have no more ammunition.

Horizon Forbidden West should have appeared originally this year and now comes on 18 February 2022, PS5 and PS4 to market.

Now Horizon Forbidden West preorder!

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